So how
would a BLOOD stat line look then. We’ve been debating it, we’ve been side tracked.
But I think I can give a run down of the stats as I see them, looking at Zhu’s
original ideas, a generic stat line and my preferred but more fantasy
orientated stat line. None are right but I guess we do need to hone in on a set
soon or spend too long getting nowhere.
So here are
the various stat line ideas:
And here is
how a BLOOD line may look:
You will no
doubt notice how I have increased the number of stats, didn’t classic British
war-games rules have enough stats I here you cry? Well yes but the stats included are ones that
would be recorded in any case except for disorder. This is a value between 1
and 10 telling us all how Kaotic a being is. Useful because we can then give
chances of mutation to individuals or units without expressly mentioning it in
each races write up. The other stats being BLOOD price or the cost of a single model and Lore an expression for those of a magic casting nature of how much magical energy they have to power spells.
There are other perhaps more obvious reasons to include
other stats…
You will
also notice that the points cost of a regular human is 8pts! And that they can
only move 3.5”! Well in a fantasy world the basic soldier is going to be lightly
armoured and carry a shield. If you feel like having troops more lightly
armoured, say skirmishers or militia, then dispense with the shield or light
armour and get points off. Perhaps 1 and 2 points respectively to pick some
numbers out of the air. I think it would be reasonable if you gave up your
shield or light armour to assume you could move better and so an extra 0.5” on
your swiftness would seam appropriate. These numbers just come naturally to my
head but they seam right.
Anyway
pleas do let me know your thoughts on the BLOOD line, what’s wrong what’s
right?