So how would a BLOOD stat line look then. We’ve been debating it, we’ve been side tracked. But I think I can give a run down of the stats as I see them, looking at Zhu’s original ideas, a generic stat line and my preferred but more fantasy orientated stat line. None are right but I guess we do need to hone in on a set soon or spend too long getting nowhere.
So here are the various stat line ideas:
And here is how a BLOOD line may look:
You will no doubt notice how I have increased the number of stats, didn’t classic British war-games rules have enough stats I here you cry? Well yes but the stats included are ones that would be recorded in any case except for disorder. This is a value between 1 and 10 telling us all how Kaotic a being is. Useful because we can then give chances of mutation to individuals or units without expressly mentioning it in each races write up. The other stats being BLOOD price or the cost of a single model and Lore an expression for those of a magic casting nature of how much magical energy they have to power spells.
There are other perhaps more obvious reasons to include other stats…
You will also notice that the points cost of a regular human is 8pts! And that they can only move 3.5”! Well in a fantasy world the basic soldier is going to be lightly armoured and carry a shield. If you feel like having troops more lightly armoured, say skirmishers or militia, then dispense with the shield or light armour and get points off. Perhaps 1 and 2 points respectively to pick some numbers out of the air. I think it would be reasonable if you gave up your shield or light armour to assume you could move better and so an extra 0.5” on your swiftness would seam appropriate. These numbers just come naturally to my head but they seam right.
Anyway pleas do let me know your thoughts on the BLOOD line, what’s wrong what’s right?